The citadel’s dungeons are randomly generated for each new playthrough.
– Varied mazes full of traps that can change the flow of the game.
– A simple, easy-to-use interface.
– A mix of exciting adventure and turn-based tactical combat.
– Four base classes: warrior, rogue, mage, and cleric, each of which has its own playstyle. Over ten unlockable mixed classes.
– An original RPG system with over 30 skills and spells.
– A rage meter that is required for certain special skills.
– A unique item-generation system.
– Item sets; cursed and unique items.
– An amazing art style
– Each monster has its own unique behavior, skills, and spells.